{"repo":"JonasReich/OpenUnrealUtilities","free":true,"listed":false,"github":"https://github.com/JonasReich/OpenUnrealUtilities","clone":"git clone https://github.com/JonasReich/OpenUnrealUtilities.git","description":"Open Unreal Utilities - Open Source Utilties for Unreal Engine","language":"C++","stars":291,"topics":["blueprint","cpp","utilities-library","ue5","unreal-engine-5","ue5-plugin","unreal-engine-plugin","unreal-engine"],"license":null,"category":"game-templates","readme_excerpt":"Open Unreal Utilities The Open Unreal Utilities plugin is a collection of general purpose utilities in Unreal Engine developed by Jonas Reich and colleagues. I'm developing it during my day job(s) and squeeze all the small utilities in here that don't feel big enough for dedicated plugins and that are relatively generic and should prove useful for almost any game project. Some of those smaller utilities have since grown to the point where I decided to move them to dedicated plugins: - JSON data assets in OUUJsonDataAssets (requires Epic Games group to access). - Gameplay Tag Extensions in OUUTags. Contents Modules The plugin is divided into several modules for different application purposes: Module Description ------------------------- -------------- OUUBlueprintRuntime Blueprint exposed functionality that is already present in C++ UE4 off-the-shelf. e.g. build configuration info, direct ini settings access, world context resolution, class/object flags, lexical string operators, message log printing, platform process invocation, etc. OUUDeveloper Developer tools, esp. debug commands that are available in editor and development builds OUUEditor Blueprint function libraries for editor utilities OUURuntime The core of the plugin. These are runtime utilities that are also available in shipping builds. These utilities should be useful in all kinds of different contexts ranging from container templates, execution flow helpers, etc OUUTests Automated tests that test the plugin funct","default_branch":null,"files":null,"tree":[],"storefront":"/r/JonasReich","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/JonasReich/OpenUnrealUtilities/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}