{"repo":"JatinChopra/emissive-dissolve-effect","free":true,"listed":false,"github":"https://github.com/JatinChopra/emissive-dissolve-effect","clone":"git clone https://github.com/JatinChopra/emissive-dissolve-effect.git","description":"Dissolve Effect a popular technique used in games to make things disintegrate or transform. Build using shaders and particles in Three.js.","language":"TypeScript","stars":73,"topics":["dissolve-shader","glsl","particle-system","threejs","typescript"],"license":null,"category":"game-templates","readme_excerpt":"Emissive Dissolve Effect Dissolve Effect a popular technique used in games to make things disintegrate or transform. Build using shaders and particles in Three.js. Article on Codrops Demo Installation Credits - Environment maps Poly Haven - Noise algorithm Noise Algorithms Misc Follow Codrops: Bluesky, Facebook, GitHub, Instagram, X License MIT","default_branch":null,"files":null,"tree":[],"storefront":"/r/JatinChopra","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/JatinChopra/emissive-dissolve-effect/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}