{"repo":"IvanMurzak/Unity-Mouse-Parallax","free":true,"listed":false,"github":"https://github.com/IvanMurzak/Unity-Mouse-Parallax","clone":"git clone https://github.com/IvanMurzak/Unity-Mouse-Parallax.git","description":"Unity Parallax based on mouse position.","language":"C#","stars":38,"topics":["package","unity","unity-plugin","unity2d","unity3d","unitypackage","unity3d-plugin","unityplugin"],"license":"MIT","category":"game-templates","readme_excerpt":"Unity-Mouse-Parallax Unity Parallax based on mouse input. Alternative version to Unity-Gyroscope-Parallax. Features - ✔️ support legacy Input System - ✔️ support new Input System - ✔️ move/rotate objects based on mouse input - ✔️ ability to add custom controllers Full demo video https://user-images.githubusercontent.com/9135028/198884331-8e084cda-77bb-427a-bb6a-7d6af585b26f.mp4 MouseMover2D Moves list of objects using mouse input. MouseRotator2D Rotates list of objects using mouse input. Installation Option 1 - Installer - ⬇️ Download Installer - 📂 Import installer into Unity project - You may use double click on the file - Unity will open it - OR: You may open Unity Editor first, then click on Assets/Import Package/Custom Package , then choose the file Option 2 - OpenUPM-CLI - ⬇️ Install OpenUPM-CLI - 📟 Open command line in Unity project folder Option 3 - Manual (manifest.json) - Add this code to /Packages/manifest.json How to use - add needed Mouse...2D component to any GameObject - link Targets to list of targets - press 'Play' button in Unity Editor","default_branch":null,"files":null,"tree":[],"storefront":"/r/IvanMurzak","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/IvanMurzak/Unity-Mouse-Parallax/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}