{"repo":"IvanMurzak/Godot-MCP","free":true,"listed":false,"github":"https://github.com/IvanMurzak/Godot-MCP","clone":"git clone https://github.com/IvanMurzak/Godot-MCP.git","description":"Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.","language":"C#","stars":213,"topics":["ai","ai-tools","gamedev","godot","godot-engine","mcp","mcp-server","ai-integration","anthropic","claude"],"license":"Apache-2.0","category":"mcp-servers","readme_excerpt":"✨ AI Game Developer — Godot MCP ') &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; Godot MCP is an AI-powered game development assistant for the Godot Editor . Connect Claude , Cursor , Copilot , or any MCP-aware agent to Godot and let it inspect and drive your project — create nodes, edit scenes, manage resources and scripts, capture screenshots, and more. Godot-MCP is the Godot counterpart of Unity-MCP: a C# editor addon that exposes Godot Editor operations as AI Tools and connects them to an MCP server through the same hosted cloud backend (ai-game.dev) that powers Unity-MCP — or your own self-hosted server. The MCP / reflection stack is not forked : it is shared with Unity-MCP and consumed from nuget.org as PackageReference s. 💬 Join our Discord Server — Ask questions, showcase your work, and connect with other developers! - ✔️ AI agents — Use the best agents from Anthropic , OpenAI , Google , or any other provider with no vendor lock-in - ✔️ 42 built-in Tools — A wide range of MCP Tools across 12 families for operating the Godot Editor - ✔️ C# & GDScript — Read, create, and update both .cs and .gd scripts, and attach them to nodes - ✔️ Scene & Node control — Build and edit the scene tree, open/save .tscn scenes, mutate .tres / .res resources - ✔️ Visual feedback — Capture viewport, camera, and isolated-node screenshots the LLM can inspect - ✔️ Reflection escape hatch — Find an","default_branch":null,"files":null,"tree":[],"storefront":"/r/IvanMurzak","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/IvanMurzak/Godot-MCP/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}