{"repo":"InterstellarDragonDev/Godot-Pie","free":true,"listed":false,"github":"https://github.com/InterstellarDragonDev/Godot-Pie","clone":"git clone https://github.com/InterstellarDragonDev/Godot-Pie.git","description":"A simple Pie Menu made in godot","language":"GDScript","stars":31,"topics":["godot","pie-menu"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"Godot-Pie A simple Pie Menu made in godot Developer Notes \"it works on my machine\" Video :D https://github.com/user-attachments/assets/41b7d013-694e-46ae-be28-caaab0fcdc13 please note that the blur effect is not part of GodotPie but is an effect caused by my Window Manager. The menu is actually fully transparent. No icons shown here are included. How to install 1) download the binary in releases or compile a binary yourself (see building section) 2) go into your DE/WM config file and bind the binary to execute when a key is pressed. (please google this as every desktop environment is different) 3) thats it. just restart your PC (or restart your session by loging out and in again) and it will work (if it doesn't than idk you're on your own :) see Developers Notes for my response to you) How to use - GodotPie reads from a config file stored at /.config/godot-pie/config.cfg - To change what applications to launch you must edit this config file. (See Config Docs for details) - Note that any command that can be run from the ternimal can be used. - When the launcher is open, pressing on a button will open its corresponding app or open its submenu. - You don't need to hit the button exactly as it will automatically launch the app that is closest to the click location Launching Modes There are 2 available modes that can be choosen from to launch applications. The launcher mode to use is determined by the Settings of the config file (See Settings Docs). The first option is to use godo","default_branch":null,"files":null,"tree":[],"storefront":"/r/InterstellarDragonDev","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/InterstellarDragonDev/Godot-Pie/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}