{"repo":"Imloopdev/Perfectly-Optimized","free":true,"listed":false,"github":"https://github.com/Imloopdev/Perfectly-Optimized","clone":"git clone https://github.com/Imloopdev/Perfectly-Optimized.git","description":"Perfectly Optimized is a streamlined Unreal Engine 5 starter template specifically engineered to deliver substantial performance gains on lower-end hardware. While UE5’s default configuration heavily emphasizes ray-traced global illumination and use of nanite, these systems can overwhelm older GPUs and integrated graphics solutions","language":null,"stars":16,"topics":[],"license":null,"category":"saas-starters-boilerplates","readme_excerpt":"[!WARNING] Real-time lighting does not work in this template. All lighting must be baked. Movable lights will have no effect without additional configuration. If you are converting an existing project to use this template, back up your project first . Disabling Lumen and Virtual Shadow Maps can break existing lighting setups and is not easily reversible. Perfectly Optimized — UE5 Performance Template A minimal Unreal Engine 5 starter template built for low-end hardware . Replaces UE5's default ray-traced, virtualized rendering pipeline with a lightweight forward-style configuration suited to older GPUs, integrated graphics, and budget laptops. If you've been held back by Lumen, Nanite, or DX12 overhead — this is your starting point. --- Why This Exists UE5's defaults (Lumen GI, Nanite, Virtual Shadow Maps, DX12) are designed for high-end GPUs. On anything older or less capable, they tank frame rates and cause unpredictable stutters. This template disables those systems upfront so you're building on a stable, predictable baseline — similar to what you'd get from Unity's forward renderer. --- What's Changed Renderer Setting Default UE5 This Template --- --- --- RHI DirectX 12 Vulkan Anti-Aliasing TAA FXAA MSAA Enabled Disabled Global Illumination Lumen Disabled (baked) Reflections Lumen Disabled Shadows Virtual Shadow Maps Disabled Geometry Nanite Disabled Post Processing Unnecessary post-process passes stripped out. No bloom, lens flare, or ambient occlusion overhead by defaul","default_branch":null,"files":null,"tree":[],"storefront":"/r/Imloopdev","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Imloopdev/Perfectly-Optimized/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}