{"repo":"Henry00IS/DynamicLighting","free":true,"listed":false,"github":"https://github.com/Henry00IS/DynamicLighting","clone":"git clone https://github.com/Henry00IS/DynamicLighting.git","description":"Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.","language":"C#","stars":219,"topics":["level-design","light","lighting","realtime","unity","lightmap","ue1","unity-package","unreal-engine-1","ut99"],"license":"MIT","category":"game-templates","readme_excerpt":"Dynamic Lighting for Unity. This package brings an old school lighting technique to Unity. It is inspired by Tim Sweeney's lighting system in Unreal Gold and Unreal Tournament (1996-1999). This lighting technique precomputes unique shadows for each light source, allowing dynamic adjustments such as color changes, flickering, volumetric effects, rotating spot lights, animated cookies, or even water refraction; all after baking the scene has already finished. This level of realtime customization is not possible with Unity's baked lighting alone (mixing the Progressive Lightmapper and this technique is supported). To raytrace the scene, game objects must be marked as static. Cons The main limitation of this technique is that lights with shadows cannot change their position. If they have to move, they become real-time lights that cast no shadows and can potentially shine through walls, if their radius allows for it. Depending on the use case and level design, this may never be a problem at all. However, real-time shadows and standard Unity lights with real-time shadows are supported and can be used sparingly to overcome this limitation. Requirements: It utilizes straightforward custom shaders similar to Unity's Standard shader and is compatible with: ✅ Built-in Rendering Pipeline (BiRP).\\ ✅ Universal Render Pipeline (URP).\\ 🔧 Dynamic Lighting Render Pipeline (DLRP a work in progress). The minimum Unity Editor requirement is 2021.2.18f1 up to and including Unity 6.7. Installation","default_branch":null,"files":null,"tree":[],"storefront":"/r/Henry00IS","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Henry00IS/DynamicLighting/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}