{"repo":"Helias/Crash-Bandicoot-Resources","free":true,"listed":false,"github":"https://github.com/Helias/Crash-Bandicoot-Resources","clone":"git clone https://github.com/Helias/Crash-Bandicoot-Resources.git","description":"Resources about manipulating Crash Bandicoot data","language":null,"stars":44,"topics":["cbnst","crash-bandicoot","crash-bandicoot-resources","crash-bandicoot-n-sane-trilogy","pak-explorer","igz-editor","crashedit","ai","godot","modding"],"license":null,"category":"game-templates","readme_excerpt":"Crash Bandicoot Resources This repository was made to collect all the resource about crash bandicoot file format, related reverse engineer studies and tools, feel free to contribute with fork + pull request. Crash Bandicoot N Sane Trilogy (CB NST) CBNST is composed by file.pak that are archives, can we open/edit it? Yes! We can use NeoKesha's tool, NeoKesha's tool, PAK Explorer , it allows to extract the content, modify the position of the file, repack and create new patch. Little example here, this video show how to swap the models and repack, indeed, at the end of the video we can see a scene of Crash Bandicoot where the 3D models ( file.igz ) of the evil characters are swapped with the bandicoot characters. NST PAK Explorer allows to extract the file but one by one, to extract automatically all the archive we can use the Aluigi's tool Quickbms Aluigi's tool Quickbms and the related script compatible with CBNST. Problem : we still can't open the .igz files, here there are some users that are working on it, they will give updates on that thread. I found on github a tool that can convert file .igz into .pvr file but I don't know really if it works properly. Tools CBNST - NST level editor github - NST PAK Explorer github download reference video - Quickbms download - Quickbms script download reference - IGZ Editor download reference video - Crash-Bandicoot-NSAMETRIOLOGY-Tool download - ARD's Texture Converter reference & download - ARD's Level Editor prototype reference - ARD'","default_branch":null,"files":null,"tree":[],"storefront":"/r/Helias","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Helias/Crash-Bandicoot-Resources/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}