{"repo":"GodotWildJam/gwj-accessibility-scripts","free":true,"listed":false,"github":"https://github.com/GodotWildJam/gwj-accessibility-scripts","clone":"git clone https://github.com/GodotWildJam/gwj-accessibility-scripts.git","description":"This repo is a culmination of the accessibility scripts created and provided by members of the Godot and GWJ communities.","language":"GDScript","stars":85,"topics":["godot","gwj-communities"],"license":"MIT","category":"game-templates","readme_excerpt":"Godot Engine Accessibility Scripts This repo is a culmination of the accessibility scripts created and provided by members of the Godot and Godot Wild Jam communities. For more information on what's needed, please check the Roadmap These guidelines were inspired by the Game Accessibility Guidelines website: https://gameaccessibilityguidelines.com/full-list/ Installation Godot Asset Library This package is available as a plugin, meaning it can be added to an existing project. When editing an existing project: 1. Go to the AssetLib tab. 2. Search for \"GWJ Accessibility Scripts\". 3. Click on the result to open the plugin details. 4. Click to Download. 5. Check that contents are getting installed to addons/ and examples/ and there are no conflicts. 6. Click to Install. GitHub 1. Download the latest release version from GitHub. 2. Extract the contents of the archive. 3. Move the addons/gwj accessibility scripts folder into your project's addons/ folder. 4. Open/Reload the project. Usage Instantiate the custom nodes into an option menu scene. Volume Sliders For example, we could create a new scene for our menu with a root Control node. Then we could drag the volume slider.tscn from the FileSystem dock to the Control node in the Scene dock. Alternatively, one can instantiate an HSlider or VSlider and then attach the volume slider.gd script to the node. After that, clicking on the new volume slider will open up its editable properties in the Inspector dock. Update these settings to t","default_branch":null,"files":null,"tree":[],"storefront":"/r/GodotWildJam","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/GodotWildJam/gwj-accessibility-scripts/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}