{"repo":"GodotModding/godot-mod-tool","free":true,"listed":false,"github":"https://github.com/GodotModding/godot-mod-tool","clone":"git clone https://github.com/GodotModding/godot-mod-tool.git","description":"Tool to improve the development experience when creating Godot mod-loader mods.","language":"GDScript","stars":68,"topics":["godot","godot-addon","godot-modding"],"license":"MIT","category":"game-templates","readme_excerpt":"Godot Mod Loader Development Tool The mod tool aims to improve the development experience when creating Godot ModLoader mods. Features: - Simple mod zipping process with 7zip to ensure proper format for ModLoader - Steam Workshop - Thunderstore (soon™) - Easy editing of the mod's manifest.json file, with validation - Json Schema editor for the mod's configuration settings, with validation (soon™) - Advanced right click context menu - Create new script override file - Create new asset overwrite - Create a simple mod skeleton with a single click - Easy installation as an addon (from the AssetLib) Installation 1. Download the latest release from the releases page 1. Add the mod tool folder to your Godot project's addons folder 1. Enable the addon in the Godot editor's Project Settings Even more convenient, you can install the addon from the AssetLib. 1. Go to the AssetLib tab 1. Search for mod loader dev tool 1. Click Install on the addon 1. Enable the addon in the Godot editor's Project Settings Usage Click the Mod Tool button in the Godot editor's top menu bar to open the Mod Tool window. Right click on a file in the FileSystem dock to get context actions.","default_branch":null,"files":null,"tree":[],"storefront":"/r/GodotModding","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/GodotModding/godot-mod-tool/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}