{"repo":"GiveJavaAChance/PolyrayGameEngine","free":true,"listed":false,"github":"https://github.com/GiveJavaAChance/PolyrayGameEngine","clone":"git clone https://github.com/GiveJavaAChance/PolyrayGameEngine.git","description":"A highly modular and flexible game engine built from scratch, designed to support a wide range of projects and applications.","language":"Java","stars":99,"topics":["flexible","game-engine","modular","open-source","real-time","rendering"],"license":null,"category":"game-templates","readme_excerpt":"Polyray Game Engine Key Features: Highly modular design with almost all steps of the pipeline being replaceable. Vertex buffer templates for ultimate reusability and simpler VAO setup. Built in renderers and audio effects for quick prototyping and getting started. Built in PBR lighting with gamma correction and ACES tonemapping. Shader Preprocessor for quality-of-life GLSL code features. DBR and DCDBR for Real-Time audio acoustics using SoundEffector. Polyray Engine Showcase Video Dependencies: Requires LWJGL Images Note: Features shown below are not yet avaliable. They will be made into modules in the near future however 2D Probe-based RTGI Heightmap terrain Voxel raytracing More images can be found in demos/images","default_branch":null,"files":null,"tree":[],"storefront":"/r/GiveJavaAChance","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/GiveJavaAChance/PolyrayGameEngine/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}