{"repo":"Ggross98/Unity-RhythmLane","free":true,"listed":false,"github":"https://github.com/Ggross98/Unity-RhythmLane","clone":"git clone https://github.com/Ggross98/Unity-RhythmLane.git","description":"Rhythm game with falling notes and corresponding sheet editor. （下落式音游及乐谱编辑器）","language":"C#","stars":50,"topics":["unity","gamedev","rhythm-game","game","music-game","csharp","unity3d","level-editor","sheet-music"],"license":null,"category":"game-templates","readme_excerpt":"RhythmLane 中文版 Overview Rhythm game with falling notes (like djmax or osumania) and a corresponding sheet editor. Made with Unity 2022. Current issues There are problems with the holding keys. This project may be migrated to Godot. Contents Note editor This part of content is from setchi. Thanks a lot for this great work! The editor supports: Load .wav music files Edit on 2-5 tracks with 2 types of notes (click and holding) Set the bpm and offset Save the sheet as .json file Gameplay Load and play the .json sheet file! An autoplay mode is also available. Other Some setting options are provided: Resolution and volume Key position The game delay Note falling speed How to play You can download the game and a test sheet (.wav and .json files) in release. Or you can open the project with Unity 2022.3.57 f1c2.","default_branch":null,"files":null,"tree":[],"storefront":"/r/Ggross98","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Ggross98/Unity-RhythmLane/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}