{"repo":"GenOrca/unreal-mcp","free":true,"listed":false,"github":"https://github.com/GenOrca/unreal-mcp","clone":"git clone https://github.com/GenOrca/unreal-mcp.git","description":"Unreal Engine MCP Server: Control UE5 with Claude & AI Agents. Supports Python and C++ for custom tool development.","language":"Python","stars":134,"topics":["llm","mcp","python","ue5","unreal-engine-5","unreal-mcp","developer-assistant","ai-assistant-for-unreal-engine"],"license":"Apache-2.0","category":"mcp-servers","readme_excerpt":"Unreal MCP Connect AI assistants directly to the Unreal Editor via MCP Features &middot; How Tools Work &middot; Extending &middot; Installation &middot; Usage &middot; Tools Reference &middot; Troubleshooting --- Unreal MCP connects AI assistants to the Unreal Editor through the Model Context Protocol. Spawn actors, build Blueprint graphs, construct Behavior Trees, design UMG widgets, edit materials, author cinematics — all from natural language. 253 actions across 21 domains , plus execute python as an escape hatch — run any BlueprintCallable function or editor subsystem the engine exposes to Python, on the fly. Easy to extend. Adding an action is a Python function plus a catalog regen — no C++ and no editor rebuild on the Python path. When you need something Python doesn't expose (e.g. reference-skeleton bones), an optional C++ helper layer is there too. See CLAUDE.md for the step-by-step workflow. Click to watch the demo on YouTube Features Each row is one namespace tool . The action set is large but the tool list stays small, so it never bloats the model's context. 253 actions across 21 domains. Domain Capabilities Actions --- --- :---: actor Spawn (class/object/surface raycast), transform get/set, properties, live component properties, hierarchy (attach/detach), folders, tags, bounds, selection, duplication, class queries. 36 asset Duplicate/rename/delete/save, list, dependencies & referencers, metadata tags, directories, search, FBX import/export, texture import, glTF/","default_branch":null,"files":null,"tree":[],"storefront":"/r/GenOrca","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/GenOrca/unreal-mcp/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}