{"repo":"Folleach/GeometryDashAPI","free":true,"listed":false,"github":"https://github.com/Folleach/GeometryDashAPI","clone":"git clone https://github.com/Folleach/GeometryDashAPI.git","description":"API for Geometry Dash","language":"C#","stars":74,"topics":["game-data","api","geometry-dash","game"],"license":"MIT","category":"game-templates","readme_excerpt":"So, GeometryDashAPI is the library for edit everything that you imagine Amooong things... Levels Edit your own level from the stored data, or download from the server and... edit it! learn more Stored data Open .dat / .plist file for explore your own statistics, creation, downloads, achievements and more learn more For editing .dat files with a text editor, you can use CLI tool for unpacking them Network Don't think about communicates with the server. Ready-made methods are at your disposal for - search - account - ... to be honest there are few methods. todo: add a new items when make more methods ;) You can even interact with unofficial servers too learn more How to use 1. Install GeometryDashAPI from Nuget 2. The end. You can use it :) See wiki for learn more information Tested on - .NET 6 - .NET Core 2.2 - .NET Framework 4.8 learn more Versions convention The main version pattern is 0.x.y Where x is this some new feature or a big rework Where y is this a small fix [bug] Sometimes there are -alpha suffix appears. This is means experiment release for include this library to other projects Major 0 will be change to 1 when library will support most features of game Every version should contains a tag, with prefix v . Example: v1.2.3-alpha Used libraries Name Link ------------- ------------------------------------------------------ SharpZipLib GitHub csFastFloat GitHub UrlBase64 GitHub","default_branch":null,"files":null,"tree":[],"storefront":"/r/Folleach","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Folleach/GeometryDashAPI/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}