{"owner":"FlexyTools","github":"https://github.com/FlexyTools","claimed":false,"inventory":[],"indexed":[{"repo":"FlexyTools/Flexy.AssetRefs","github":"https://github.com/FlexyTools/Flexy.AssetRefs","description":"Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. Designed for flexibility, it is easy to use right from the prototyping stage.","language":"C#","stars":87,"topics":["asset","asset-management","loading","ondemand","reference","tools","unity","unity3d","utilities"],"license":"MIT","category":"game-templates"}],"how_to_buy":"GET /r/FlexyTools/<repo> (Accept: application/json) for any listed repo here: tree, README, price and the checkout to pay (x402; rehearse first at its test twin, simulated money). Repos under 'indexed' are free: clone them from GitHub."}