{"owner":"Fire-Aalt","github":"https://github.com/Fire-Aalt","claimed":false,"inventory":[],"indexed":[{"repo":"Fire-Aalt/com.firealt.mosaic","github":"https://github.com/Fire-Aalt/com.firealt.mosaic","description":"Mosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System","language":"C#","stars":55,"topics":["ecs","ldtk","performance","tilemap","unity"],"license":"MIT","category":"game-templates"},{"repo":"Fire-Aalt/com.firealt.vfx-forge","github":"https://github.com/Fire-Aalt/com.firealt.vfx-forge","description":"A Unity VFX Graph framework for zero-cost VFX instances, driving instant and persistent effects from ECS systems or MonoBehaviours while batching per-instance and array data through GPU compute buffers.","language":"C#","stars":46,"topics":["performance","scaleable","unity","vfx"],"license":"MIT","category":"game-templates"}],"how_to_buy":"GET /r/Fire-Aalt/<repo> (Accept: application/json) for any listed repo here: tree, README, price and the checkout to pay (x402; rehearse first at its test twin, simulated money). Repos under 'indexed' are free: clone them from GitHub."}