{"repo":"Felid-Force-Studios/StaticEcs-Unity","free":true,"listed":false,"github":"https://github.com/Felid-Force-Studios/StaticEcs-Unity","clone":"git clone https://github.com/Felid-Force-Studios/StaticEcs-Unity.git","description":"C# Hierarchical Inverted Bitmap ECS framework - Unity module","language":"C#","stars":29,"topics":["ecs","ecs-framework","entity-component-system","static-ecs","unity"],"license":"MIT","category":"game-templates","readme_excerpt":"Static ECS - C# Entity component system framework - Unity module Table of Contents Contacts Installation Guide Connection Entity providers Event providers Unity event providers Templates Static ECS view window Settings Fix Broken Providers Questions License Contacts Telegram Installation Must also be installed StaticEcs ### As source code From the release page or as an archive from the branch. In the master branch there is a stable tested version ### Installation for Unity - As a git module in Unity PackageManager https://github.com/Felid-Force-Studios/StaticEcs-Unity.git - Or adding to the manifest Packages/manifest.json \"com.felid-force-studios.static-ecs-unity\": \"https://github.com/Felid-Force-Studios/StaticEcs-Unity.git\" Guide The module provides additional integration options with the Unity engine: Connection: ECS runtime data monitoring and management window To connect worlds and systems to the editor window it is necessary to call a special method when initializing the world and systems specifying the world or systems required All system groups created within the world automatically appear in the debug window — no extra registration is required: Note: AddWorld must be called before Initialize (it registers the debug system). The Systems tab discovers all Systems pipelines via the world handle. Entity providers: A script that adds the ability to configure an entity in the Unity editor and automatically create it in the ECS world Add the StaticEcsEntityProvider script to","default_branch":null,"files":null,"tree":[],"storefront":"/r/Felid-Force-Studios","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Felid-Force-Studios/StaticEcs-Unity/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}