{"repo":"EmilHakala/3D-RTS-Camera","free":true,"listed":false,"github":"https://github.com/EmilHakala/3D-RTS-Camera","clone":"git clone https://github.com/EmilHakala/3D-RTS-Camera.git","description":"A simple camera controller to use on a 3D real-time strategy game.","language":"GDScript","stars":35,"topics":["3d","godot","godot4","plugin"],"license":"MIT","category":"game-templates","readme_excerpt":"3D RTS Camera - Godot Addon A fully customizable and easy-to-use 3D RTS-style Camera for Godot 4.3. Intuitive camera movement for real-time strategy games or other projects requiring a top-down camera with RTS-like controls. --- Features - Smooth zooming with adjustable limits - Orbit camera around a center point - Edge scrolling - Keyboard movement with configurable speed - Shift key speed boost - Middle mouse button control for pitch and rotation --- Installation 1. Download the latest release 2. Copy to Your Project - Unpack the addons/3d rts camera folder into your /addons folder within the Godot project. --- How to Use 1. Add rtscam.tscn from the addons/3d rts camera folder to your main scene. 2. Configure your RTS camera: - Select the RTScamera node in your scene and adjust the custom properties in the Inspector panel to fit your project needs (e.g., move speed, zoom limits, rotation speed, etc.). --- Compatibility - Requires Godot 4.3 or later. --- License This project is licensed under the MIT License . See the LICENSE file for details. ---","default_branch":null,"files":null,"tree":[],"storefront":"/r/EmilHakala","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/EmilHakala/3D-RTS-Camera/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}