{"repo":"EmbarrassingMoment/ProceduralDrawingMaterialSamples","free":true,"listed":false,"github":"https://github.com/EmbarrassingMoment/ProceduralDrawingMaterialSamples","clone":"git clone https://github.com/EmbarrassingMoment/ProceduralDrawingMaterialSamples.git","description":"A collection of procedural drawing material samples for Unreal Engine (UE5). Useful for learning technical art and for reference in your projects.","language":null,"stars":159,"topics":["gamedev","material-samples","shader","ue5","ue5-project","unreal-engine-5"],"license":"MIT","category":"game-templates","readme_excerpt":"日本語はこちら ProceduralDrawingMaterialSamples About this Repository This repository is a collection of Materials and Material Functions created in Unreal Engine 5 (UE5) that draw shapes without using textures. This project is dedicated to supporting individual developers in the Unreal Engine community. You are free to use it as long as it does not violate the terms of the LICENSE file. Features No Textures Required: All shapes are drawn using only calculations within the material. Customizable: Easily adjust colors, shapes, and animations by changing parameters. Variety of Samples: Includes diverse effects such as radar, animations, snowflakes, transitions, and more. Showcase Radar Animation :---: :---: SnowFlake Transition OldTV Others PageCurl Requirements Unreal Engine 5 (Latest) How to Use 1. Clone or download this repository. 2. Copy the contents of the Content folder from this repository into your project's Content folder. License This project is licensed under the MIT License. Acknowledgements (in no particular order) This project was made possible by referencing the following websites and resources. Thank you very much. Drawing a circle with only a shader - Terachur Blog (Japanese) Rounded Rectangle Node - Unity Documentation Introduction to Drawing with Unity Shaders - Scrapbox (Japanese) shadertoy MlySzw MlBBWt WdVfzt 4tGfWy Eiliram's ArtStation 【ShaderGraph】Triangle effect that splits into a grid and expands from the center - Zenn (Japanese) Creating shapes with only UE","default_branch":null,"files":null,"tree":[],"storefront":"/r/EmbarrassingMoment","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/EmbarrassingMoment/ProceduralDrawingMaterialSamples/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}