{"repo":"Eddio0141/UniTAS","free":true,"listed":false,"github":"https://github.com/Eddio0141/UniTAS","clone":"git clone https://github.com/Eddio0141/UniTAS.git","description":"Tool that lets you TAS unity games","language":"C#","stars":41,"topics":["tool-assisted-speedrun","unity","bepinex","csharp","tas"],"license":"MIT","category":"game-templates","readme_excerpt":"UniTAS A tool that lets you TAS unity games - The tool doesn't bypass anti cheat or anything, USE AT YOUR OWN RISK! - The tool is early in development, TASes made in earlier versions may not work in later versions - This is a [BepInEx 5] mod TASing in UniTAS Currently, you write a script in lua to control the game rather than recording inputs in game This is planned to change to a more traditional emulator-like workflow, with frame advancing support later on To get the hang of it, check the tutorial here and if stuck on anything, the wiki should help you out, otherwise you can ask on discord or GitHub discussions What games work - Currently, anything that [BepInEx 5] supports, ranging from unity 3 to latest, and games that use Mono and not IL2CPP - Check compatibility-list for tested games - Any games using rewired input system has limited support as of now, games using this may not work correctly How to install Thunderstore I have packaged UniTAS for some games on thunderstore: - ULTRAKILL Manual - Install [BepInEx 5] to your game - Download the latest release from here, or nightly versions from here - Unzip and override paste it in your game folder (same folder as where your game executable is placed in) How to use - Press F1 to open the GUI, from there you can load a movie and play it - Check out BepInEx/Config/UniTAS.cfg to change most settings How to build Requirements - Install .NET SDK - Install Rust - Install Just - Add BepInEx nuget feed with dotnet nuget add source ","default_branch":null,"files":null,"tree":[],"storefront":"/r/Eddio0141","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Eddio0141/UniTAS/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}