{"repo":"Earewien/godot-traits","free":true,"listed":false,"github":"https://github.com/Earewien/godot-traits","clone":"git clone https://github.com/Earewien/godot-traits.git","description":"A powerful trait system for Godot Engine, making composition and behavior reuse effortless.","language":"GDScript","stars":200,"topics":["addon","facets","game","game-development","gdscript","godot","godot-engine","godot4","traits","gamedev"],"license":"MIT","category":"game-templates","readme_excerpt":"A powerful trait system for Godot Engine, making composition and behavior reuse effortless. 📖 Overview Godot Traits is an addon that brings the power of traits to GDScript. A trait represents a collection of behaviors (variables, functions, signals, etc.) that can be used to extend the functionality of any class. While Godot Engine doesn't have a native interface system, developers often use composition to combine different behaviors in a single class. However, implementing composition correctly can be complex and inconsistent. This addon provides a streamlined and intuitive approach for adding and removing behaviors from objects in Godot by defining trait classes and attaching them to objects, with auto-generated utilities for easy usage. 🔧 Installation 1. Clone or download this repository 2. Copy the addons/godot-traits folder into your project's addons directory 3. Enable the plugin in Project Settings Plugins 4. Restart the editor 📚 Common Use Cases Godot Traits can be applied to various game development scenarios: - Component-based entities : Create entity objects with multiple behavior traits - UI extensions : Enhance UI nodes with reusable interaction traits - Game mechanics : Implement reusable mechanics like health, inventory, or movement - AI behaviors : Share AI routines across different enemy types - Plugin development : Create traits that can be applied to any project node 🚀 Quick Start Here's a simple example showing how to create and use traits: This exampl","default_branch":null,"files":null,"tree":[],"storefront":"/r/Earewien","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Earewien/godot-traits/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}