{"repo":"ELF32bit/godot-mapper","free":true,"listed":false,"github":"https://github.com/ELF32bit/godot-mapper","clone":"git clone https://github.com/ELF32bit/godot-mapper.git","description":"Quake mapping plugin for Godot 4","language":"GDScript","stars":27,"topics":["godot-engine","quake","mapping","trenchbroom","godot-plugin","plugin"],"license":"MIT","category":"game-templates","readme_excerpt":"Quake mapping plugin for Godot 4 Mapper plugin provides a way to manage game directories with map resources. Construct Godot scenes from maps using your own scripts and run them without the plugin. Organize map resources into game expansions by specifying alternative game directories. Available in Godot Asset Library Comprehensive Quake game profile for this plugin Additional tools for creating maps are available here Features Automatic reimport and progressive loading of custom maps in a deterministic way. Powerful loading system for materials, animated textures and shader material textures. Scattering, based on floor angle, of multi-meshes on textures and inside brushes. Effortless brush entity construction and animation using plugin functions. Safe entity property parsing and binding, entity linking and grouping. Artist controllable barycentric wireframes via face parameters. Texture WAD (WAD2, WAD3) and Palette support. Basic MDL (IDPO version 6) support. Requires compiling Godot editor with XA MULTITHREADED 0 for lightmapping. Usage 1. Create game directory with map resources. game/builders for entity build scripts. game/materials for override materials with additional metadata. game/textures for textures with possible PBR or animation names. game/sounds for loading sounds with any of the supported extensions. game/maps for maps and possibly sub-maps defined in entity properties. game/mapdata for automatically generated lightmaps and navigation data. game/wads for textur","default_branch":null,"files":null,"tree":[],"storefront":"/r/ELF32bit","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/ELF32bit/godot-mapper/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}