{"repo":"DravixStudios/Aetherion","free":true,"listed":false,"github":"https://github.com/DravixStudios/Aetherion","clone":"git clone https://github.com/DravixStudios/Aetherion.git","description":"A high-performance, cross-platform game engine written in C++ and Vulkan","language":"C++","stars":27,"topics":["engine","game","game-engine","game-engine-3d","vulkan-game-engine"],"license":"Apache-2.0","category":"game-templates","readme_excerpt":"Aetherion - Aetherion Game engine source code Description - Aetherion is a game engine made in C++ and Vulkan (and soon DirectX 12) by Dravix Studios - Was made for having a propietary next-gen game engine - It's actually under development. May have issues that need to be solved. - Currently working on project management system Features - Deferred rendering - PBR - Image Based Lighting - Domain Driven Design - Render Graph - Indirect Drawing - GUI - Cascade Shadow Maps (CSM) Video - Disney BRDF ❌ - C# Scripting system ❌ - Project management ❌ - More soon! Current Screenshot LICENSE - Read LICENSE Third-Party - Assimp - spdlog - shaderc - g-truc/glm - Vulkan - STB - miniz - tinyexr - SPIRV-Cross - xxHash - imgui - Roboto Font - NFD-Extended - nanosvg - nlohmann/json","default_branch":null,"files":null,"tree":[],"storefront":"/r/DravixStudios","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/DravixStudios/Aetherion/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}