{"repo":"DexrnZacAttack/libLCE","free":true,"listed":false,"github":"https://github.com/DexrnZacAttack/libLCE","clone":"git clone https://github.com/DexrnZacAttack/libLCE.git","description":"A C++ library for Minecraft: Legacy Console Edition file formats + more","language":"C++","stars":25,"topics":["console","edition","legacy","legacy-console-edition","minecraft","minecraft-ps3","minecraft-ps4","minecraft-xbox","library","cpp"],"license":"MIT","category":"game-templates","readme_excerpt":"LibLCE C++ Library for Minecraft: Legacy Console Edition file formats Downloads for Linux, macOS, Windows, and Emscripten (incomplete) are available at https://nightly.link/DexrnZacAttack/libLCE/workflows/cmake-multi-platform/main?preview [!IMPORTANT] Pull Requests and Issues are only accepted on the Codeberg repo. [!IMPORTANT] A refactor is planned for this project. [!NOTE] Region and Chunk reading will be done in Lodestone.LCE w/ Lodestone.Level (libLodestone) [!NOTE] This project's work will go towards Project Lodestone and libLodestone. Project Lodestone is an in-progress universal world converter, go check it out! Progress - [ ] File formats - [x] Savegame - [X] Reading - [X] Writing - [ ] World info (THUMB) - [X] Reading - [ ] Writing - [X] ARC - [X] Reading - [X] Writing - [X] LOC - [X] Reading - [X] Writing - [ ] PCK - [ ] Reading - [ ] Writing - [X] COL - [X] Reading - [X] Writing - [ ] MSSCMP - [X] Reading - [ ] Writing - [ ] Compression - [ ] Zlib - [ ] LZX - [ ] Deflate (non-Zlib) - [ ] Split Save - [ ] Vita - [ ] Chunk - [X] Decompression - [X] Zlib - [ ] LZX - [ ] Deflate (non-Zlib) - [ ] Split Save - [X] Vita - [X] Chunk - [ ] World folder - [ ] Reading - [ ] Writing","default_branch":null,"files":null,"tree":[],"storefront":"/r/DexrnZacAttack","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/DexrnZacAttack/libLCE/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}