{"repo":"DevBobcorn/MarkovCraft","free":true,"listed":false,"github":"https://github.com/DevBobcorn/MarkovCraft","clone":"git clone https://github.com/DevBobcorn/MarkovCraft.git","description":"MarkovJunior in Unity","language":"C#","stars":85,"topics":["unity","unity3d","minecraft","markovjunior","procedural-generation"],"license":null,"category":"game-templates","readme_excerpt":"MarkovCraft MarkovJunior brought into Unity, with extra support for Minecraft. About MarkovCraft is a Unity port of MarkovJunior. Unity's new ECS system enables MarkovCraft to render model generation process in realtime, with considerable performance. This app provides a more user-friendly graphical interface, making it easier to create, view, run and export MarkovJunior models. Building & Running The program is made and tested with Unity 6000.3.9f1, so it is recommended to use this version of Unity(or a newer version) to build this app. Localization English (en) and Simplified Chinese (zh-Hans) locales are currently available. Support for other languages might be added later. License This repository is open source under the CDDL-1.0 license, and this applies to all source code except those mentioning their author and license or with specific license attached. Below is a list of open source projects used in MarkovCraft : MarkovJunior CraftSharp-Resource Minecraft-Console-Client (Json Parser code) Font projects used in the app: Welai Glow Sans Cascadia Code/Mono Screenshots","default_branch":null,"files":null,"tree":[],"storefront":"/r/DevBobcorn","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/DevBobcorn/MarkovCraft/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}