{"repo":"DaZombieKiller/TypeTreeDumper","free":true,"listed":false,"github":"https://github.com/DaZombieKiller/TypeTreeDumper","clone":"git clone https://github.com/DaZombieKiller/TypeTreeDumper.git","description":"Experimental tool to export type tree information from the Unity editor.","language":"C#","stars":56,"topics":["unity3d","unity","unity-editor","reverse-engineering"],"license":"MIT","category":"game-templates","readme_excerpt":"[!NOTE] Development on TypeTreeDumper has suspended and the project is now in maintenance mode. Future development will take place in the TypeTreeRipper project. TypeTreeDumper This is an automated tool for dumping struct information from a Unity Installation. Building You will need to run ./GenDia2Lib.bat in the Visual Studio powershell terminal in order to generate Dia2Lib. Disclaimer This software is not sponsored by or affiliated with Unity Technologies or its affiliates. \"Unity\" is a registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.","default_branch":null,"files":null,"tree":[],"storefront":"/r/DaZombieKiller","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/DaZombieKiller/TypeTreeDumper/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}