{"repo":"DAndrewBox/GML-Extended","free":true,"listed":false,"github":"https://github.com/DAndrewBox/GML-Extended","clone":"git clone https://github.com/DAndrewBox/GML-Extended.git","description":"A GameMaker extension to complement GameMaker built-in functions and make your life easier.","language":"Game Maker Language","stars":38,"topics":["game-development","gamemaker","gml","gml-snippets","library","tools"],"license":"MIT","category":"game-templates","readme_excerpt":"A GameMaker extension to complement GameMaker built-in functions and make your life easier. Compatible with GameMaker versions: --- 📅 Last updated: 2025-09-16 --- ✨ Author & Collaborators Originally created by @DAndrewBox . Collaborators: 🙏 Special Thanks - YoYo Games for creating GameMaker. - Xot for a way to get the unix timestamp used as a base for the lib time . - Sara Spalding for the original array shuffle script. - YellowAfterLife for layer get element ids fixed script base using tilemaps. --- 📋 Table of Contents - 🔧 Versioning & Compatibility - 📚 Documentation - 📜 License - 🤝 Contributing --- 📜 License This project is licensed under the MIT License. See the LICENSE file for more details. --- 🤝 Contributing If you want to contribute to this project, you can do so by forking this repository, finding the addecuate branch and submitting a pull request. You can also submit an issue if you find a bug or want to suggest a new feature, I'm open to add new features to this extension as long as I can see a use for it.","default_branch":null,"files":null,"tree":[],"storefront":"/r/DAndrewBox","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/DAndrewBox/GML-Extended/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}