{"repo":"CruzCortes/Pixelux-Glass","free":true,"listed":false,"github":"https://github.com/CruzCortes/Pixelux-Glass","clone":"git clone https://github.com/CruzCortes/Pixelux-Glass.git","description":"A SwiftUI implementation of Apple's liquid glass visual effect, specifically designed for ARKit applications. This library brings the ethereal, refractive glass aesthetic inspired by Apple's upcoming OS styling to AR experiences.","language":"Swift","stars":38,"topics":["arkit","augmented-reality","liquid-glass","liquid-glass-effect","metal","swift","ui","ui-components"],"license":null,"category":"ui-components","readme_excerpt":"PixeluxGlass A SwiftUI implementation of Apple's liquid glass visual effect for ARKit. This library brings real-time refractive glass rendering to AR experiences using Metal shaders. See It In Action - Video Demo : Watch on YouTube - Live Demo : cruzcortes.com/pixelux - iOS App : Download Pixelux on App Store Features - Real-time refractive glass effect over ARKit camera feed - SDF-based shape rendering with rounded corners - Interactive mode with liquid merging between glass elements - Customizable blur intensity and corner radius - Pure SwiftUI API backed by Metal shaders - 60fps rendering via direct frame relay (bypasses SwiftUI state) Requirements - iOS 15.0+ - Swift 5.5+ - Xcode 15+ - ARKit-compatible device (iPhone/iPad with A12 chip or later) - Camera permission Project Structure The entire library is two files : LiquidGlass.swift and Shaders.metal . Installation This is not a Swift package. Copy the source files directly into your project: 1. Copy src/LiquidGlass/LiquidGlass.swift into your Xcode project 2. Copy src/Shader/Shaders.metal into your Xcode project 3. Ensure both files are added to your app target Running the Example App 1. Clone this repository 2. Open Example/Example.xcodeproj in Xcode 3. Select your development team under Signing & Capabilities 4. Build and run on a physical device (ARKit requires a real camera — the Simulator will not work) 5. Grant camera permission when prompted The example app demonstrates a full interactive glass UI with an AR came","default_branch":null,"files":null,"tree":[],"storefront":"/r/CruzCortes","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/CruzCortes/Pixelux-Glass/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}