{"repo":"CristianQiu/Unity-URP-Volumetric-Light","free":true,"listed":false,"github":"https://github.com/CristianQiu/Unity-URP-Volumetric-Light","clone":"git clone https://github.com/CristianQiu/Unity-URP-Volumetric-Light.git","description":"Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and above.","language":"C#","stars":887,"topics":["fog","lighting","rendergraph","unity","urp","volumetric","scattering"],"license":"MIT","category":"game-templates","readme_excerpt":"Requirements Any Unity version posterior to 2022.3 LTS (included), up to Unity 6000.5. Features Render graph and compatibility mode support for Unity 6 and above. Support for the main light, spot lights and point lights. Shadows and light cookies support for the lights described above. Realtime and mixed lights support. APV support for Unity 2023.1+. Perspective and orthographic projection support. Single pass VR rendering support. This is verified by users, since I do not work on VR. Seamlessly integrated into URP volume system. Works in forward, deferred, forward+ and deferred+ rendering paths. See limitations section. Verified in DirectX11, DirectX12, OpenGLES3, OpenGLCore and Vulkan. Installation The recommended way to install the package is through the package manager in Unity (UPM). Before installing, make sure that URP is installed and correctly set up in your project. Then you can proceed to install this package: 1. Inside Unity, go to \"Window\"- \"Package Manager\". 2. Once the window is opened, go to the \"+\" symbol at the top left corner, and select \"Install package from git URL\". See the image below. 3. Write the following URL: https://github.com/CristianQiu/Unity-URP-Volumetric-Light.git and click install. How to add volumetric fog 1. Add volumetric fog renderer feature to you URP Renderer. 2. Enable post-processing both in your camera and URP Renderer. 3. Add a volume to your scene and add override: \"Custom- Volumetric Fog\". 4. Tick the \"Enabled\" checkbox, as fog is","default_branch":null,"files":null,"tree":[],"storefront":"/r/CristianQiu","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/CristianQiu/Unity-URP-Volumetric-Light/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}