{"repo":"Ciubix8513/lunar-engine","free":true,"listed":false,"github":"https://github.com/Ciubix8513/lunar-engine","clone":"git clone https://github.com/Ciubix8513/lunar-engine.git","description":"A game engine written in Rust using wgpu","language":"Rust","stars":22,"topics":["rust","rustlang","wgpu","game-engine"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"lunar-engine A game engine written in Rust using wgpu, includes a math library, a renderer, an ECS(like) and various file format asset loading Goals for this project - [x] Basic colored rendering - [x] Wavefront obj loading - [x] .bmp loading - [x] textured rendering - [x] Rendering abstraction - [x] Ecs, or at least ecs like - [x] png format loading - [x] Better input - [x] OPTIMIZATION - [ ] PBR rendering - [ ] post proccessing stuff - [ ] A physics engine? - [ ] gltf loading - [ ] Skeletal animations Note: This is just my personal project, some of these goals may never get accomplished or be rearranged, no guarantees, I do what i find fun","default_branch":null,"files":null,"tree":[],"storefront":"/r/Ciubix8513","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Ciubix8513/lunar-engine/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}