{"repo":"CarterGames/AudioManager","free":true,"listed":false,"github":"https://github.com/CarterGames/AudioManager","clone":"git clone https://github.com/CarterGames/AudioManager.git","description":"A free audio/sound management system for Unity with automatic library management & more!","language":"C#","stars":41,"topics":["audio","audiomanager","audiomanager-script","audiomanager-api","musicplayer","music","sound","soundmanager","unity","unitypackage"],"license":"GPL-3.0","category":"media-processing","readme_excerpt":"Audio Manager A free audio/sound management system for Unity with automatic library management & more! Key Features ✔️ Automatic scanning of audio clips in the project. ✔️ Dynamic start time for each clip to start where it starts playing audable audio, cutting out deadspace. ✔️ Flexible API for playing audio clips or groups of clips. ✔️ Editor to manage the library, assign groups of clips together and music track lists. ✔️ Entirely static API, no scene references needed. ✔️ Inspector players for quick prototyping without needing to write any code. Unity Supported Versions The asset is developed and maintained in 2020.3.x and make use of available .Net updates in the version. Older versions of Unity are not supported for this asset. The asset has been tested pre-release in its development version: 2020.3.0f1. Legacy 2.x version Any 2.x changes will be based around the 2.x branch in this repo. How To Install Unity Package Manager (Git URL) [Recommended] Latest: The most up-to-date version of the repo that is considered stable enough for public use. Specific branch: You can also pull any public branch with the following structure. An example using the pre-release branch for 3.0.0 would be: Unity Package: You can download the .unitypackage from each release of the repo to get a importable package of that version. You do sacrifice the ease of updating if you go this route. See the latest releases here Setup & Basic Usage Unlike the 2.x version of the asset. 3.x doesn't have any us","default_branch":null,"files":null,"tree":[],"storefront":"/r/CarterGames","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/CarterGames/AudioManager/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}