{"repo":"BrunoRNS/SNES-IDE","free":true,"listed":false,"github":"https://github.com/BrunoRNS/SNES-IDE","clone":"git clone https://github.com/BrunoRNS/SNES-IDE.git","description":"Make games using pvsneslib with ease","language":"Python","stars":36,"topics":["game-development","retrogaming","snes","ide","python","python3","snes-programming"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"SNES-IDE: Your Journey into Snes Game Development --- --- What Is SNES-IDE? SNES-IDE is an open-source, cross-platform Integrated Development Environment (IDE) designed for creating SNES games using pvsneslib. It works natively on Windows, Linux Ubuntu and macOS, and provides tools, templates, and automation for building, compiling, and testing SNES ROMs. - Languages: C, C#, Assembly and Java. - Compilers: 816-tcc and wla-dx from pvsneslib. Dntc from DotnetSnes. JavaSnes from javasnes. - Main Library: pvsneslib version 4.4. DotnetSnes version 0.2. Javasnes rolling release. - Emulator: bsnes and lakesnes for testing. - Cross-platform: Works natively on Windows, Linux Ubuntu and macOS. - Build from Source: Full support for building all tools and the IDE itself from source. Why Choose SNES-IDE? - Cross-Platform: Develop on Windows, macOS or Linux. - All-in-One: Integrated toolchain, asset converters, and project templates. - Easy Start: One-click project creation and build scripts. - Open Source: Free, extensible, and community-driven. - Learn & Create: Ideal for learning C and SNES hardware, with lots of examples and documentation. Getting Started First, check the system requirements: - Operational System - Windows 10+ x64. - MacOS BigSur+ arm64. - Linux Ubuntu Noble 24.04+ (or based) x64. - Free Disk Space - Minimum: 960 MiB - Recommended: 5 GiB - Memory - Minimum: 1 GiB - Recommended: 4 GiB Download the latest release from SNES-IDE releases for your specific OS. Windows - Dow","default_branch":null,"files":null,"tree":[],"storefront":"/r/BrunoRNS","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/BrunoRNS/SNES-IDE/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}