{"repo":"BLaZeKiLL/UE5VoxelTutorial","free":true,"listed":false,"github":"https://github.com/BLaZeKiLL/UE5VoxelTutorial","clone":"git clone https://github.com/BLaZeKiLL/UE5VoxelTutorial.git","description":"A collection of voxel mesh generation algorithms","language":"C++","stars":165,"topics":["voxel","voxel-terrain","terrain","unreal-engine","minecraft","hacktoberfest","hacktoberfest2021"],"license":"MIT","category":"game-templates","readme_excerpt":"Unreal Engine 5 Voxel Tutorial video tutorial series - https://youtube.com/playlist?list=PLgji-9GMuqkK7EwUCVCuc2w3En1bPo5rA A Collection of voxel mesh generation algorithms - Naive Blocky Generation (Minecraft like) - Greedy Meshing Blocky Generation (Probably what minecraft actually uses) - Marching Cubes (Blocky & Smooth) Features - Simple World system to spawn multiple chunks - Vertex Colors Notice This project does not aim to be a production ready voxel engine. it's developed for educational purposes. However this project can be used as a starting point to develop a production ready voxel engine.","default_branch":null,"files":null,"tree":[],"storefront":"/r/BLaZeKiLL","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/BLaZeKiLL/UE5VoxelTutorial/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}