{"repo":"ArshvirGoraya/Godot-Collapsible-Container","free":true,"listed":false,"github":"https://github.com/ArshvirGoraya/Godot-Collapsible-Container","clone":"git clone https://github.com/ArshvirGoraya/Godot-Collapsible-Container.git","description":"A control node capable of hiding and revealing its children by folding and unfolding.","language":"GDScript","stars":110,"topics":["accordion-plugin","addon","collapsible","collapsible-accordion","collapsible-plugin","game-development","gdscript","godot-engine","godot-engine-4","godot-game-engine"],"license":"MIT","category":"game-templates","readme_excerpt":"CollapsibleContainer A Godot plugin node capable of expanding and collapsing. A custom node for the Godot Game Engine that can help with many of your expanding/collapsing UI needs. It was initially made to mimic an accordion UI) element. ## Table of contents Node Information Game Examples Known Issues Tutorial Installation Contribute Donate Node Information - Adds a CollapsibleContainer node into the Godot game engine. - Hide/reveal any Control node childed to the CollapsibleContainer node with or without a tween. - Preview folding/unfolding directly in the editor! - Customize open/close sizes, with automatic adjustment to a desired node's size. - Customize open/close directions (e.g., top, bottom, left, right, top-bottom, etc.). - Customize open/close dimensions (e.g., width, height, both). - Customize ease/tween transition types and timing. - Signals provided for CollapsibleContainer state changes. - Documentation built into the Godot editor: quickly find and understand any CollapsibleContainer function. - Useful example scenes provided to get you started. [!Note] - Godot now has a builtin FoldableContainer node but it cannot be opened or closed with easing functions which this plugin offers. - Godot's FoldableContainer node and this plugin's CollapsibleContainer node are not the same. Game Examples Browser game on Itch.io which uses CollapsibleContainer extensively: Whack A Frog Known Issues Fixed in Godot Version 4.5 : in debug builds, selecting the CollapsibleContainer t","default_branch":null,"files":null,"tree":[],"storefront":"/r/ArshvirGoraya","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/ArshvirGoraya/Godot-Collapsible-Container/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}