{"owner":"AhmedAmrNabil","github":"https://github.com/AhmedAmrNabil","claimed":false,"inventory":[],"indexed":[{"repo":"AhmedAmrNabil/arena-rush","github":"https://github.com/AhmedAmrNabil/arena-rush","description":"C++ OpenGL wave-survival FPS built on a custom engine with ECS architecture, real-time lighting, GLTF models, Bullet physics, OpenAL audio, shader-driven materials, and cinematic post-processing","language":"C++","stars":26,"topics":["3d-game","cpp","ecs","entity-component-system","fps-games","game-development","graphics-programming","opengl","pbr","shaders"],"license":null,"category":"game-templates"}],"how_to_buy":"GET /r/AhmedAmrNabil/<repo> (Accept: application/json) for any listed repo here: tree, README, price and the checkout to pay (x402; rehearse first at its test twin, simulated money). Repos under 'indexed' are free: clone them from GitHub."}