{"repo":"Ahmed310/Widget-Manager---Unity3D","free":true,"listed":false,"github":"https://github.com/Ahmed310/Widget-Manager---Unity3D","clone":"git clone https://github.com/Ahmed310/Widget-Manager---Unity3D.git","description":"Manages your game UI's","language":"C#","stars":34,"topics":["unity3d","game-ui","widget-manager","uimanager","tweening","game-dev","game-development","game-framework","indiegamedev","uiframework"],"license":"MIT","category":"game-templates","readme_excerpt":"Widget Manager Manages your game UI's load and unload UI by single call. It loads new UI on top of stack. Unity Asset Store Link https://assetstore.unity.com/packages/tools/gui/widget-ui-manager-57802 Setup Guide https://eeprogrammer.wordpress.com/2016/03/06/unity3d-widgetui-manager/ Videos Quick Setup Video Update 2 Overview Contributors : - @BIGWGY [https://github.com/Ahmed310/Widget-Manager---Unity3D/issues/2] TODO : - Custom Inspector for adding tweens to individual UI elements (I named it Actor) [done] - State Machine which directs screen UI elements (I named it Director) - Particles system to show on top of UI elements. - UI element effects. Special Thanks - Russell Savage for creating LeanTween - Khalid for helping me out capturing relative position of gameobject in Editor - Aman for Testing the package & providing valuable feedback. - All the users who gave reviews on Asset store.","default_branch":null,"files":null,"tree":[],"storefront":"/r/Ahmed310","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Ahmed310/Widget-Manager---Unity3D/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}