{"repo":"AdrianPanGithub/HoudiniEngineForUnreal","free":true,"listed":false,"github":"https://github.com/AdrianPanGithub/HoudiniEngineForUnreal","clone":"git clone https://github.com/AdrianPanGithub/HoudiniEngineForUnreal.git","description":"Completely Rebuild of official Houdini Engine from Zero, 2x - 15x Faster I/O, and More functionalities optimized for making procedural landscape and city toolset","language":"C++","stars":136,"topics":["houdini","houdini-engine","houdiniengine","unreal","unreal-engine","unrealengine","open-source"],"license":"MIT","category":"game-templates","readme_excerpt":"Houdini Engine For Unreal Welcome to the repository for the Houdini Engine For Unreal Plugin. This plug-in is the completely remaster of the official Houdini Engine For Unreal from zero, with similar usages but up to 2x - 15x faster data I/O performance compare to the latest official plug-in, native World-Partition support, COPernicus texture I/O support, Megaplants I/O support, and much more functionalities optimized for making procedural landscape and city toolset. Moreover, this plug-in provides a set of C++ API to define your own unreal classes and assets I/O translators (See HoudiniPCGTranslator, HoudiniMassTranslator and Mass Instanced Actors Generator) As the usage is similar, Official Document is also available for this plug-in. But there are still a lot of things are different. For the concrete usage of this plug-in, please see Document (Usage Brief) and Document (Reference) below, also see Resources/houdini/otls/examples and Source/HoudiniEngine/Public/HoudiniEngineCommon.h (All attributes, groups and parameter-tags are listed here) Topics: - Compatibility - Installation - Usage Brief (Including Common, Parameter, Input and Output) - Reference (All attributes, groups and parameter-tags are listed here) - Blueprint API Reference Showreels See what can be achieved by Only using your HDAs and this custom HoudiniEngineForUnreal plugin: City toolchains and Terrain toolchains Compatibility - Support Houdini = 22.0.368, and Unreal Engine = 5.4. - Support Windows, macOS, an","default_branch":null,"files":null,"tree":[],"storefront":"/r/AdrianPanGithub","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/AdrianPanGithub/HoudiniEngineForUnreal/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}