{"repo":"Aayush-Gangwar/Living-Dead-Fps_3d_shooting-game","free":true,"listed":false,"github":"https://github.com/Aayush-Gangwar/Living-Dead-Fps_3d_shooting-game","clone":"git clone https://github.com/Aayush-Gangwar/Living-Dead-Fps_3d_shooting-game.git","description":"Open-source 3D FPS survival game built in Unity & C#. Features zombie and combat modes, AI enemy behavior, NavMesh navigation, raycast shooting, weapon systems, physics interactions, and core gameplay mechanics.","language":"C#","stars":25,"topics":["csharp","finite-state-machine","game-development","survival-game","unity3d","combat-system","first-person-shooter","fps-game","unity-navmesh","itch-io"],"license":null,"category":"game-templates","readme_excerpt":"A 3D First-Person Shooter Game Built with Unity 🎮 Play / Download for Windows on itch.io • 🎬 Watch Gameplay Video 📈 Community Reach (as of August 2026) 👁️ 1.8k+ itch.io Views 📥 390+ itch.io Downloads --- 📌 Overview LIVING DEAD is an action-packed 3D First-Person Shooter (FPS) featuring both Normal and Zombie Survival game modes. Built on Unity Terrain, the game leverages precision Raycasting for hit detection, realistic item pick-up systems, dynamic audio feedback, and intelligent Unity NavMesh AI pathfinding. Key Highlights - 🎯 Raycast Weapon Mechanics: Accurate bullet trajectories, range dynamics, and critical hit registers (headshots and eyeshots). - 🧠 Unity NavMesh AI: Dynamic pathfinding, waypoint patrolling, line-of-sight target acquisition, chasing, and distance-based attacking. - 💻 Platform Support: Available as a standalone Windows PC Executable ( .exe ) . The Unity source project can also be built and exported for other target platforms. Development Specs: Developed using Unity 2020.3.24f1 . --- 🎬 Gameplay GAMEPLAY TRAILER --- ⚙️ Game Logic & Core Mechanics - ⏱️ Objective: Search the terrain and eliminate all hostiles before the countdown timer expires. - 🧟 AI Patrol & Chase Behavior: Hostile units patrol assigned waypoints until the player breaches their field-of-view (FOV), triggering active chase and engagement protocols. - ⚔️ Combat Range & Attacks: Enemies initiate combat once within striking distance. Enemy health gradually regenerates if they are l","default_branch":null,"files":null,"tree":[],"storefront":"/r/Aayush-Gangwar","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Aayush-Gangwar/Living-Dead-Fps_3d_shooting-game/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}