{"repo":"AXiX-official/UnityCN-Helper","free":true,"listed":false,"github":"https://github.com/AXiX-official/UnityCN-Helper","clone":"git clone https://github.com/AXiX-official/UnityCN-Helper.git","description":"A tool helps decrypt/encrypt assetbundle files for UnityCN.","language":"C#","stars":57,"topics":["unity"],"license":"MIT","category":"game-templates","readme_excerpt":"UnityCN-Helper A tool helps decrypt/encrypt assetbundle files for UnityCN. Command Line Arguments - -i, --infile Required. Input file to be processed. - -o, --outfile Required. Output processed file. - -e, --encrypt (Default: false) Encrypt the asset file. - -d, --decrypt (Default: false) Decrypt the asset file. - -k, --key Required. UnityCN key for decryption. - -f, --folder (Default: false) Operate on a folder instead of a file. - --help Display this help screen. - --version Display version information. Example for operating on a folder: You need to know In fact, after modifying the asset file, encrypting is not necessary. For games I encountered, the game can load unencrypted asset files as well as encrypted asset files. Special Thanks - Perfare for creating and maintaining and every contributor of AssetStudio - Razmoth for figuring out and sharing Unity CN's AssetBundle decryption (src).","default_branch":null,"files":null,"tree":[],"storefront":"/r/AXiX-official","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/AXiX-official/UnityCN-Helper/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}