{"repo":"ATG-Simulator/VehicleNoiseSynthesizer","free":true,"listed":false,"github":"https://github.com/ATG-Simulator/VehicleNoiseSynthesizer","clone":"git clone https://github.com/ATG-Simulator/VehicleNoiseSynthesizer.git","description":"VNS is an opensource free audio addon primarily designed for Unity to simulate vehicle sounds based on engine rpm similar to a granulator.","language":"C#","stars":50,"topics":["audio-clips","overview","rpm-simulation","synthesizer","unity","unity-3d","unity-engine","unity3d-plugin","audio-addon","differential-sounds"],"license":"MIT","category":"game-templates","readme_excerpt":"Vehicle Noise Synthesizer https://github.com/user-attachments/assets/0140613e-f241-4938-af58-fb6ada2ee422 ATTENTION 1. For the latest version, simply clone the repo or download the Unitypackage. 2. If you do not own an NWH Physics asset for your project, delete the two related scripts in the Input folder. VNS is an open-source, free, multi-threaded async audio add-on primarily designed for Unity to simulate vehicle sounds based on engine RPM, similar to a granulator, and it has no dependencies such as FMOD. Originally designed for my hobby project. It is best for transmission, exhaust, engine, and intake sounds and is intended for each of those audio sources separately. Installation: 1. Requirements: Unity 2021.3 or newer. The Unity.Mathematics and Unity.Burst packages are required for the non-WebGL path. 2. Download: Clone this repository directly into your Unity project's Assets folder. Do not use the old .unitypackage releases as they are outdated. 3. Setup: Add the VehicleNoiseSynthesizer component to your vehicle's audio root GameObject. 4. Custom input scripts: If you use a custom integration (not AudioGranulatorNWHVehiclePhysics2 ), you must call OnThrottleTipIn , OnThrottleTipOut , and OnGearShift at the appropriate moments, or the throttle-body and DCT shift burble effects will never play. Refer to the Developer Reference for the full API. --- Documentation 📚 Full Developer Reference: docs.atg-simulator.com/vehiclenoisesimulator The developer reference includes: - C","default_branch":null,"files":null,"tree":[],"storefront":"/r/ATG-Simulator","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/ATG-Simulator/VehicleNoiseSynthesizer/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}