{"repo":"529324416/UnityShaderMagicBook","free":true,"listed":false,"github":"https://github.com/529324416/UnityShaderMagicBook","clone":"git clone https://github.com/529324416/UnityShaderMagicBook.git","description":"知乎专栏“UnityShader魔法书”代码库，作为一个共享着色器代码的地方，所有在专栏文章中出现过的着色器都会收录在这里。","language":"ShaderLab","stars":203,"topics":["gamedevelopment","hlsl-shader","shader","unity3d","unityshader","universal-render-pipeline"],"license":null,"category":"game-templates","readme_excerpt":"UnityShaderMagicBook 知乎专栏“UnityShader魔法书”代码库，作为一个共享着色器代码的地方，所有在专栏文章中出现过的着色器都会收录在这里。 关于UnityShader入门精要部分 这部分代码采用了Unity内置管线和Unity2019版本进行开发，其整体使用的是CG代码，使用和学习时请注意版本问题。 关于UnityShader魔法书部分 这部分代码采用了URP管线，具体的Unity版本可能根据其绑定的文章有所关联，所以最好是阅读与之配套的文章来进行学习。","default_branch":null,"files":null,"tree":[],"storefront":"/r/529324416","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/529324416/UnityShaderMagicBook/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}