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526077247/GenshinGamePlay参考Genshin的GamePlay框架,基于 TaoTie 轻量级 Unity 框架构建,涵盖战斗(AbilitySystem)、解谜(SceneGroup)、怪物 AI、剧情(Story)、相机控制等完整游戏玩法系统。 使用 Json 序列化的 Graph 编辑器进行可视化配置,Proto/Json序列化的配置加载,YooAsset 管理资源,架构方便支持热更freeC#★ 461MIT526077247/TaoTie基于YooAsset资源管理的轻量级Unity基础框架,包含组件式 UI 框架、资源管理系统、Excel 配置导出工具链及编辑器扩展。freeC#★ 109MIT
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