{"repo":"4drian3d/AuthMeVelocity","free":true,"listed":false,"github":"https://github.com/4drian3d/AuthMeVelocity","clone":"git clone https://github.com/4drian3d/AuthMeVelocity.git","description":"AuthMeReloaded support for Velocity proxy","language":"Java","stars":79,"topics":["authme-reloaded","velocitypowered","velocity-plugin","papermc","authme","minecraft-plugin","paper-plugin","spigot-plugin","authentification","minecraft"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"AuthMeVelocity This plugin adds the support for Velocity to AuthMeReloaded Requirements - Paper or Folia 1.21.5+ - Velocity 3.4.0+ - Java 21+ Features - Prevent your players from executing commands or typing in the chat before they are logged in - Forces the first server that players enter to be an Auth server - Send players to another server when logging in natively (AuthMeReloaded has bugs with this functionality on its own) - Prevents players from having to re-login each time they join a server with AuthMe installed - Get access to the AuthMe API from Velocity - Compatibility with FastLogin (AutoLogin support in the proxy) and MiniPlaceholders (use AuthMeVelocity placeholders in any other plugin and vice versa) Setup 1. Download the latest release of the plugin link 2. Install AuthMeVelocity-Proxy on your Velocity Proxy 3. Install AuthMeVelocity-Paper on your Paper servers that have AuthMeReloaded installed 4. Start the Velocity proxy and set up the config.conf with the auth servers. Plugin API Check the plugin API here Javadocs - Paper API Javadocs - Velocity API Javadocs Configuration Check the plugin configuration here Metrics","default_branch":null,"files":null,"tree":[],"storefront":"/r/4drian3d","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/4drian3d/AuthMeVelocity/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}