{"repo":"1polygon/ue5-voxel","free":true,"listed":false,"github":"https://github.com/1polygon/ue5-voxel","clone":"git clone https://github.com/1polygon/ue5-voxel.git","description":"A small voxel sandbox using the marching cubes algorithm.","language":"C++","stars":67,"topics":["voxel","ue5","marching-cubes","unreal-engine"],"license":"MIT","category":"game-templates","readme_excerpt":"Marching Cubes in Unreal Engine 5.6 A small voxel sandbox using the marching cubes algorithm. Uses FastNoiseLite to generate the initial voxel data and the DynamicMeshComponent to create the procedural mesh. Voxel materials are encoded in the vertex colors and blended together in the VoxelMaterial.","default_branch":null,"files":null,"tree":[],"storefront":"/r/1polygon","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/1polygon/ue5-voxel/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}